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| MSOHS http://www.ferrousmoon.com:80/forums/viewtopic.php?f=9&t=905 |
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| Author: | Darkknight512 [Wed Aug 15, 2007 2:49 pm ] |
| Post subject: | MSOHS |
Is it possible to make Onlink into a massive single player offline hacking simulation. Do what spore has done, if someone destroys a company in there game it would affect you virtual world. |
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| Author: | Burningmace [Thu Aug 16, 2007 6:56 pm ] |
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Linky. That is all. |
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| Author: | Kjeldar [Thu Aug 16, 2007 8:07 pm ] |
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I have no idea what he meant, but he said SINGLE player... |
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| Author: | Darkknight512 [Thu Aug 16, 2007 8:10 pm ] |
| Post subject: | |
The thing is the game remains SINGLE player but what another play edits in the GDC (they can't change your file) it gets edited in your game too, it just makes the game a bit more Dynamic |
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| Author: | FinalWarrior [Thu Aug 16, 2007 9:36 pm ] |
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So... Like Spore? Where it's offline, but not? -- Griffinhart |
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| Author: | Darkknight512 [Thu Aug 16, 2007 9:37 pm ] |
| Post subject: | |
Spore (unreleased), they say it receives information from the central server that helps shape your world (new creatures as different species) |
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| Author: | Miah [Thu Aug 16, 2007 9:40 pm ] |
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Like, what? |
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| Author: | Kjeldar [Thu Aug 16, 2007 9:46 pm ] |
| Post subject: | |
While this is not my idea, im trying to think wich things could be implemented in this idea... Stock prices, People jailed... One thing's certain, missions should NOT be affected by other players... Check out my "buying stocks" post. If this was ever going to be implemented, it would make the idea over there much more interesting. Of course, it could also unbalance the game. |
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