Last visit was: It is currently Thu Mar 28, 2024 9:38 am


All times are UTC-05:00




Post new topic Reply to topic  [7 posts ] 
    Author Message
     Post subject:Ingame (real-time) clock
    PostPosted:Thu Jan 19, 2006 1:38 pm 
    External Project Staff
    User avatar
     

    Joined:Sun Oct 30, 2005 3:40 pm
    Posts:371
    Website:http://idlesoft.net
    Location:~/
    Something I tought up today, because I was too late for school cuz I was playing onlink and forgat the time.

    An in-game clock with real-time (time of your computer) would be usefull. make 3 kinds of clocks:
    1. analog (if possible)
    2. digital
    3. binary, make this all 2^x. not 2^x and 10^x, i hate them

    just make this cheap software, just 100cr each

    _________________
    -- ChaosR

    Image


    Last edited by ChaosR on Mon Apr 10, 2006 11:13 am, edited 1 time in total.

    Top
    Offline  
     Post subject:
    PostPosted:Thu Jan 19, 2006 2:28 pm 
    User avatar
     

    Joined:Sun Oct 02, 2005 3:33 pm
    Posts:51
    Location:Brighton, United Kingdom
    because the fact is you have to speed time up and rather than having to wait a real 24 hours until they update your gateway. also that would make hacking very very easy so re-think or state your idea better please :D


    Top
    Offline  
     Post subject:
    PostPosted:Thu Jan 19, 2006 3:25 pm 
    External Project Staff
    User avatar
     

    Joined:Sun Oct 30, 2005 3:40 pm
    Posts:371
    Website:http://idlesoft.net
    Location:~/
    Quote:
    because the fact is you have to speed time up and rather than having to wait a real 24 hours until they update your gateway. also that would make hacking very very easy so re-think or state your idea better please :D
    huh?, I said 'your computer time' the time right in the taskbar (on windows) the onlink time can just be different. The clock will only display the time on your computer, the time of the bios etc.

    _________________
    -- ChaosR

    Image


    Last edited by ChaosR on Mon Apr 10, 2006 11:15 am, edited 1 time in total.

    Top
    Offline  
     Post subject:
    PostPosted:Thu Jan 19, 2006 4:22 pm 
    User avatar
     

    Joined:Sun Oct 02, 2005 3:33 pm
    Posts:51
    Location:Brighton, United Kingdom
    I undersand so you mean a separate clock to the onlink clock? wouldn't that kinda break the simulation but otherwise if its buyable, good idea :)


    Top
    Offline  
     Post subject:
    PostPosted:Sat Jan 21, 2006 2:45 pm 
    User avatar
     

    Joined:Sun Oct 30, 2005 1:41 pm
    Posts:66
    How about a Watch on your wrist? :P


    J/K!


    Top
    Offline  
     Post subject:
    PostPosted:Sat Jan 21, 2006 2:47 pm 
    External Project Staff
    User avatar
     

    Joined:Sun Oct 30, 2005 3:40 pm
    Posts:371
    Website:http://idlesoft.net
    Location:~/
    That's not onlink (and I dont have an good watch)

    _________________
    -- ChaosR

    Image


    Last edited by ChaosR on Mon Apr 10, 2006 11:14 am, edited 1 time in total.

    Top
    Offline  
     Post subject:
    PostPosted:Sun Jan 22, 2006 12:12 am 
     

    Joined:Tue Dec 06, 2005 12:28 am
    Posts:30
    Whats the point? you need to know the time you alt-tab out or something (but not in the middle of a hack)


    Top
    Offline  
    Display posts from previous: Sort by 
    Post new topic Reply to topic

      All times are UTC-05:00


      Who is online

      Users browsing this forum: No registered users and 24 guests


      You cannot post new topics in this forum
      You cannot reply to topics in this forum
      You cannot edit your posts in this forum
      You cannot delete your posts in this forum
      You cannot post attachments in this forum

      Search for:
      Jump to:  
      Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
      Theme created by Miah with assistance from hyprnova