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     Post subject:The Onlink Multiplayer
    PostPosted:Tue May 13, 2014 9:27 pm 

    Joined:Mon Mar 24, 2014 6:39 pm
    It's a dream to play Onlink in LAN or in a private server.

    But, this dream can be real with following this objectives:


    1° - Create a server program with game files. :wink:

    2° - Create a client mode in Onlink game. :?

    3° - Use the connection of multimonitor to study all communications into a computer server and client. :sleazy:

    4° - Use max. resouces of network to change data into the server and client in same time. :)

    If not possible online, try create for LAN, it's More easy. :mrgreen:

    Last - Create the interface for server. ( it's very easy for you developers ). :lol:

    I will research for try this objectives, but I no have a longer time daily :|
    Sorry for my English, I need study more. :mrgreen:

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