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     Post subject:In System Compile/Run?
    PostPosted:Sun Sep 04, 2005 6:56 pm 
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    Joined:Sun Sep 04, 2005 6:40 pm
    Posts:5
    Would it be possible to use the C++ Interface to write and compile/run a program in another system, in the middle of a hack, as sort of the final "Screw You!" in a LAN, or to write a backdoor into another system for quicker access if a trace is moving too fast?

    I think it'd be neat to do things like that, although, there's the problem of it leaving a larger "footprint" behind to be traced by. Everyone has their own coding styles, and it'd be neat if the game catalouged your style, and after using this technique so much, it would behave like a slow trace.

    Just a thought.

    ~Laz


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    PostPosted:Wed Sep 07, 2005 5:37 pm 
     

    Joined:Sun Sep 04, 2005 1:25 pm
    Posts:15
    I guess this suggestion goes with my "programming blocks" idea. You make programs by putting together "blocks" of code (which will be visualized as such) that you collect over the Internet. Sort of like Lego (or lack thereof).

    http://www.onlink-mod.net/forums/viewtopic.php?t=284


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    PostPosted:Thu Sep 08, 2005 10:38 pm 
    Literally Nine
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    Joined:Tue Mar 01, 2005 9:00 am
    Posts:1263
    That's a thought, but I'm not thinking I'll ever find the time to emulate a full language.

    perhaps something like this would do something, tho...

    makelib backdoor -user=omghax -pass=omgwtfbbq
    bind backdoor.lib boot.sys
    restart

    Maybe.


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    PostPosted:Wed Sep 28, 2005 12:16 am 
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    Joined:Sun Sep 04, 2005 6:40 pm
    Posts:5
    Sounds like a plan to me. If you have time and the motivation, go right ahead. Ah, if only it were *really* that easy in the real world. You could make a CD-Program called "Blackhat in 10 Minutes" and make a fortune.


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