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| Two ideas: Programming "blocks" and Test Machine http://www.ferrousmoon.com:80/forums/viewtopic.php?f=9&t=284 |
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| Author: | Fixen [Sun Sep 04, 2005 1:29 pm ] |
| Post subject: | Two ideas: Programming "blocks" and Test Machine |
Idea #1 ======= This might be ludicrous, but can you implement a completely new system of programs? The idea is that the programs are visualized in blocks, and you're given maybe a small "executable container" where you can put 5 of these blocks in at once. Certain combinations of blocks produce different effects. Basically what I'm thinking is the ability to combine programs. Idea #2 ======= Can the test machine be configured by the user upon connecting to the server to set a difficulty? This way we can allow the gamers to test advanced methods before going to the real deal. |
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| Author: | Burningmace [Mon Sep 05, 2005 7:22 am ] |
| Post subject: | |
I mentioned that virus idea somewhere on the forum, I got the idea from another hacking game which I believe was called Street Hacker. But the second idea is pure brilliance. It'd be great to have an option to change the difficulty level *before* you click "Begin the test". [EDIT] Here we go, found the topic I posted in: http://www.onlink-mod.net/forums/viewtopic.php?t=41 Ignore most of the topic, my last two posts are the ones that are relevant. |
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