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Two ideas: Programming "blocks" and Test Machine
http://www.ferrousmoon.com:80/forums/viewtopic.php?f=9&t=284
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Author:  Fixen [Sun Sep 04, 2005 1:29 pm ]
Post subject:  Two ideas: Programming "blocks" and Test Machine

Idea #1
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This might be ludicrous, but can you implement a completely new system of programs?

The idea is that the programs are visualized in blocks, and you're given maybe a small "executable container" where you can put 5 of these blocks in at once. Certain combinations of blocks produce different effects.

Basically what I'm thinking is the ability to combine programs.


Idea #2
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Can the test machine be configured by the user upon connecting to the server to set a difficulty? This way we can allow the gamers to test advanced methods before going to the real deal.

Author:  Burningmace [Mon Sep 05, 2005 7:22 am ]
Post subject: 

I mentioned that virus idea somewhere on the forum, I got the idea from another hacking game which I believe was called Street Hacker.

But the second idea is pure brilliance. It'd be great to have an option to change the difficulty level *before* you click "Begin the test".

[EDIT]

Here we go, found the topic I posted in:

http://www.onlink-mod.net/forums/viewtopic.php?t=41

Ignore most of the topic, my last two posts are the ones that are relevant.

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