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     Post subject:Two ideas: Programming "blocks" and Test Machine
    PostPosted:Sun Sep 04, 2005 1:29 pm 
     

    Joined:Sun Sep 04, 2005 1:25 pm
    Posts:15
    Idea #1
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    This might be ludicrous, but can you implement a completely new system of programs?

    The idea is that the programs are visualized in blocks, and you're given maybe a small "executable container" where you can put 5 of these blocks in at once. Certain combinations of blocks produce different effects.

    Basically what I'm thinking is the ability to combine programs.


    Idea #2
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    Can the test machine be configured by the user upon connecting to the server to set a difficulty? This way we can allow the gamers to test advanced methods before going to the real deal.


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    PostPosted:Mon Sep 05, 2005 7:22 am 
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    Joined:Mon Mar 07, 2005 9:32 am
    Posts:600
    Location:localhost
    I mentioned that virus idea somewhere on the forum, I got the idea from another hacking game which I believe was called Street Hacker.

    But the second idea is pure brilliance. It'd be great to have an option to change the difficulty level *before* you click "Begin the test".

    [EDIT]

    Here we go, found the topic I posted in:

    http://www.onlink-mod.net/forums/viewtopic.php?t=41

    Ignore most of the topic, my last two posts are the ones that are relevant.


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