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Trace_Scrambler
http://www.ferrousmoon.com:80/forums/viewtopic.php?f=9&t=1561
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Author:  Vaius [Mon Oct 27, 2008 11:29 pm ]
Post subject:  Trace_Scrambler

This is just some wacky idea I came up with this afternoon.

Anyways, it might be interesting to see some sort of trace_scrambler type program, where it goes through your bounces and messes up the connection at some points, increasing the time it takes for the trace to complete.

If it was added, it should take time to complete... my idea was a formula such as "Time to Complete Scramble = (3*Total Number of Bounces in Connection) - (Total Processing Power/25)"

It would be something like a software version of the wireless router. It would have to be expensive, and have some drawback like it takes up a lot of space or it eats through ram while scrambling the connection.

Author:  Chase [Tue Oct 28, 2008 2:10 am ]
Post subject:  Re: Trace_Scrambler

I wouldn't mind instead, being able to make most of this fancy stuff available via the C++ compiler once it gets completed.

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