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     Post subject:Mac version of Onlink
    PostPosted:Sun Sep 28, 2008 11:16 pm 
     

    Joined:Sun Sep 28, 2008 11:07 pm
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    Although I have NOO idea how to do it. I would greatly appreitiate it if someone would create a Mac version of this ( from the looks of it ) GREAT mod.


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     Post subject:Re: Mac version of Onlink
    PostPosted:Mon Sep 29, 2008 12:39 am 
     

    Joined:Mon Dec 19, 2005 4:06 pm
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    Rr, if you had searched even a bit, you would have noticed a Mac version is under development. Same goes for Linux.


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     Post subject:Re: Mac version of Onlink
    PostPosted:Mon Sep 29, 2008 9:06 am 
    Literally Nine
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    Primary development is on a Mac. You're not going unnoticed.


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     Post subject:Re: Mac version of Onlink
    PostPosted:Mon Sep 29, 2008 11:51 am 
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    The only reason there hasn't been a Mac version up to now is due to legal issues.
    Which are now sorted, so Onlink Mac is coming out with the next version.

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     Post subject:Re: Mac version of Onlink
    PostPosted:Mon Sep 29, 2008 5:15 pm 
    Literally Nine
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    And to clarify briefly, you must have purchased Uplink from Ambrosia Software in order to run the Mac version. But I hope that was a given anyway.

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     Post subject:Re: Mac version of Onlink
    PostPosted:Mon Sep 29, 2008 5:57 pm 
     

    Joined:Sun Sep 28, 2008 11:07 pm
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    First, thanks to you all.

    I did search and i did not find a thing. Or at least didn't see anything.

    As for your comment Miah, I am not exactly sure what you mean.

    And Rickton, I knew that there were legal issues I am VERY familiar with Ambrosia Software, but thanks for the next version info.

    Oh, and any idea on when the next version will be available?


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     Post subject:Re: Mac version of Onlink
    PostPosted:Mon Sep 29, 2008 7:13 pm 
    Literally Nine
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    Miah is saying that most of the coding is happening on a Mac. Which is true, because CrissCross, Onlink, and our other internal projects are all coded on a Mac, but are tested and run on Windows/Linux machines as well.

    As for 0.2.0, it'll be "done when it's done". As much as I hate that time estimate, that's how things go. We tend to have more pauses in development than most projects out there, largely because of inexplicable natural disasters usually within 5 feet of our machines' CPUs.

    Follow Miah's "blog" type post. It shouldn't be terribly long.

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     Post subject:Re: Mac version of Onlink
    PostPosted:Wed Oct 08, 2008 9:08 pm 
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    I moved all the off-topic posts into a new thread.

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