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     Post subject:More missions
    PostPosted:Mon Nov 12, 2007 9:38 pm 
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    Joined:Sat Mar 11, 2006 8:28 am
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    Location:Canada
    I always seem to run out of missions at the beginning of the game when i just accept all the missions and do them one by one, (some at the same server so i do a lot of them at once) and when I come back there's no more.

    When you are higher level the lower level missions are not there anymore but shouldn't it have all the low level missions AND maybe a mission filter?
    Because this is what would happen in real life. (and when the day come when we get a server and make it multi-player we can use the same system)

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    PostPosted:Mon Nov 12, 2007 10:08 pm 
     

    Joined:Sun Jun 10, 2007 11:41 am
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    Location:Ninjaville
    This game will never be multiplayer. It is too hard, the engine is not designed to handle it. It will never ever ever be MULTIPLAYER. There is a stickie at the top of the the forum saying in all caps THERE IS NO MULTIPLAYER IN UPLINK\ONLINK.


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    PostPosted:Mon Nov 12, 2007 11:36 pm 
    Literally Nine
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    Joined:Sat Apr 02, 2005 3:31 pm
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    Gwanky, you don't speak for the team, actually. We have multiplayer Onlink as a long-term design goal. We just need to figure out how it'll be implemented.

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    PostPosted:Tue Nov 13, 2007 4:46 pm 
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    Joined:Sat Mar 11, 2006 8:28 am
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    Ok, any comments about my primary point?

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    PostPosted:Tue Nov 13, 2007 4:46 pm 
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    Joined:Sun Feb 12, 2006 8:56 pm
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    Website:http://eddieringle.com
    Location:Detroit, MI
    Btw, will there/is there a topic that discusses a design for a multiplayer engine?

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    PostPosted:Tue Nov 13, 2007 6:12 pm 
    Literally Nine
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    Joined:Tue Mar 01, 2005 9:00 am
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    Quote:
    Btw, will there/is there a topic that discusses a design for a multiplayer engine?
    No. And you can feel free to discuss it, but don't assume we'll read it much, if at all. We have a general idea of what to do already. Some things are in the works for certain abilities starting 0.1.4, maybe as early as 0.1.3. We'll see.


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    PostPosted:Tue Nov 13, 2007 6:27 pm 
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    Joined:Sun Feb 12, 2006 8:56 pm
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    YaY! :P

    I guess I or someone else who beats me to it will make a topic in General or something...

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    PostPosted:Tue Nov 13, 2007 7:48 pm 
     

    Joined:Sun Jun 10, 2007 11:41 am
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    Location:Ninjaville
    Sorry Tycho, but there is a big stickie on the top about no multiplayer. I simply assumed. My Bad.


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    PostPosted:Tue Nov 13, 2007 10:23 pm 
    Literally Nine
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    Quote:
    Sorry Tycho, but there is a big stickie on the top about no multiplayer. I simply assumed. My Bad.
    It's no trouble, you just weren't aware of our long-term plans.

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    PostPosted:Wed Nov 14, 2007 3:53 pm 
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    Joined:Sat Mar 11, 2006 8:28 am
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    Well didn't you put up that post so new ppl don't come and scream MULTI PLAYER!!!!

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    "640K ought to be enough for anybody." - Bill Gates, 1981


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