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 Post subject: Online Onlink (problems and about my project)
PostPosted: Sat Oct 22, 2016 5:08 pm 
 

Joined: Fri Oct 07, 2016 1:27 pm
Posts: 8
We can develop online game like Onlink but online.
Problems:
0. Connection problems when cracking bank — possible game over
1. Revelation can destroy the Internet. In online game. What to do after destroying?
I'm going to develop a game like Uplink/Onlink with online mode. 100% FREE AS IN FREEDOM and open source. GNU (A)GPL. On C++/SDL. Can I use part of Uplink storyline and add destroying/saving the Internet?


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