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 Post subject: Potential ARM\Android port?
PostPosted: Thu Oct 10, 2013 1:10 pm 
 

Joined: Sun Jun 10, 2007 11:41 am
Posts: 344
Location: Ninjaville
Hey guys its been years! Anyways I got bit by the Uplink bug the other day and ended up downloading it on my tablet which was pretty awesome, but I almost immediately started missing all the extra features that are Onlink exclusive.

I know Onlink is a lot more resource intensive then Uplink, and I'm not sure if Introversion pushed their ARM build out to source code holders, in short I know the chances of seeing Onlink on the google play store are next to nil, but is there any chance you'd consider an ARM port somewhere down the line.

P.S. I was pretty psyched when I eventually found the community the lack of http://onlink-mod.net scared the crap out of me XD


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 Post subject: Re: Potential ARM\Android port?
PostPosted: Sat Oct 19, 2013 10:53 am 
Just so you know, you brought this upon yourself. Dancefight.
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Joined: Tue Mar 01, 2005 9:00 am
Posts: 1262
Website: http://www.ferrousmoon.com/
Location: Places, doing things.
Quote:
I know Onlink is a lot more resource intensive then Uplink, and I'm not sure if Introversion pushed their ARM build out to source code holders, in short I know the chances of seeing Onlink on the google play store are next to nil, but is there any chance you'd consider an ARM port somewhere down the line.
I have a project branch that is supposed to test the feasibility of this in the scope of OpenGL ES as opposed to what's currently there.

That's the real motivation for this post, the ability to rip out one graphics engine and add in another with relative ease.

Now I just need a tablet to actually do testing. I tried Uplink on my phone. It was awful.


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 Post subject: Re: Potential ARM\Android port?
PostPosted: Sat Oct 19, 2013 12:59 pm 
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Joined: Tue Mar 02, 2010 4:55 pm
Posts: 265
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Location: Everywhere and nowhere... But also right behind you and watching you in your sleep >.>
Miah, Nexus 7's go for $229 on amazon. I just got one for college. i'd volunteer to test, but i think that given my history there's really no point.

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 Post subject: Re: Potential ARM\Android port?
PostPosted: Wed Jan 08, 2014 2:30 am 
 

Joined: Tue Sep 16, 2008 9:07 am
Posts: 10
Sorry for the Necro(had to Nerco my self just to log in :sleazy: )

Anymore work gone into this?

I have a rooted nexus 7 tablet with Uplink installed and copious amounts of free time to test if You require a lab rat.


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 Post subject: Re: Potential ARM\Android port?
PostPosted: Fri Jan 10, 2014 7:05 pm 
Just so you know, you brought this upon yourself. Dancefight.
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Joined: Tue Mar 01, 2005 9:00 am
Posts: 1262
Website: http://www.ferrousmoon.com/
Location: Places, doing things.
Not really. I've been dealing with more... fun... things.


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 Post subject: Re: Potential ARM\Android port?
PostPosted: Sat Jan 11, 2014 12:59 pm 
 

Joined: Mon Jul 02, 2012 7:20 am
Posts: 78
So you're a tease.


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 Post subject: Re: Potential ARM\Android port?
PostPosted: Sun Jan 12, 2014 5:30 pm 
 

Joined: Fri May 11, 2007 9:45 pm
Posts: 13
Lunixbochs's glshim/glues ports make it possible to use opengl/gles translation on arm based devices.


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