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     Post subject:WINE compatibility
    PostPosted:Wed Aug 28, 2013 10:32 am 
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    Joined:Tue Mar 02, 2010 4:55 pm
    Posts:265
    AOL:superactor001
    Location:Everywhere and nowhere... But also right behind you and watching you in your sleep >.>
    Hey guys, just a little note: I can report increased WINE compatibility in the latest version than ever before. I have to pride the devs on this one. after copying 0.2.6 over 0.2.0, it started and ran in under 10 seconds, in comparison to the prior 45 seconds.

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     Post subject:Re: WINE compatibility
    PostPosted:Sat Oct 29, 2016 1:27 pm 
     

    Joined:Sun Sep 18, 2016 10:00 pm
    Posts:7
    When I tried to run it, I was able to start it, but crashed as soon as the opening cutscene started
    Relaunched, there was a profile there. Clicked that, and crashed.
    It requires DirectX, and the default Mac version can't support that.


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