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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Thu Jul 13, 2017 8:12 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 183
also, seems there's something wrong with the forum. try to upload 2 attachments in a single post, 1 .jpg and 1 .zip - while you don't get any errors from uploading the 2nd attachment, it wont be inlined when you press post, and when you try to edit that same post later, the edit page suggest there was only ever 1 attachment.

-and here's the file i tried to upload as attachment #2 in the previous post (twice) - the bugged agent profile
Attachment:
kira.db.zip [492.32 KiB]
Downloaded 78 times


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Thu Jul 13, 2017 2:40 pm 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 183
the above mentioned bug seem very easy to replicate btw. just happened again on a new agent too


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Fri Jul 14, 2017 7:33 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
hi hans henrik, been a long time

thanks for the bugs! We will get to it when we have the chance.


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Fri Jul 14, 2017 10:44 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 183
encountered another bug.
i have NOT been using the experimental mission generator. i got an odd mission, "copy large and secure corporate database", at "Interware Developments Internal Service Machine", problem is, there was no large database there, just 3 files small files. and indeed, 1 of those files were encrypted. never the less, i did as they asked, copied down all the 3 files, decrypted the 1 encrypted file, and uploaded it to their fileserver, and sent a mission complete notice.

now they're saying they can't find any of the files on the filesystem, even though all 3 files are there.

what should i do? bugged profile in attachment, bugged mission is from "Quadra Inc"
Attachment:
kira.zip [903.14 KiB]
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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Sat Jul 15, 2017 9:13 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 183
found another bug,

buy the gateway admin panel upgrade, and a gateway, and switch to that gateway in the panel, then open the hardware view screen - and without closing the hardware view screen, open the admin panel and switch gateway - then close the hardware view page - now the hardware components (CPUs, RAMs, etc, but not the motherboard) are glued to the screen :)
Attachment:
bug.jpg
bug.jpg [ 309.78 KiB | Viewed 2153 times ]


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Mon Jul 17, 2017 4:28 am 
 

Joined: Mon Jul 17, 2017 4:25 am
Posts: 2
Im having problems. The Uplink game doesn't show most important things when running in 4k resolution. This problem also exist in Onlink but in Onlink i cant change the resolution because it starts in 4k by default. How can i change that?


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Mon Jul 17, 2017 5:58 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 183
Quote:
Im having problems. The Uplink game doesn't show most important things when running in 4k resolution. This problem also exist in Onlink but in Onlink i cant change the resolution because it starts in 4k by default. How can i change that?
- does it make a difference if you edit compatibility settings of the game .exe and enable "disable display scaling on high DPI settings" ?

edit: if this is about vanilla UPLINK, you're in the wrong thread.. i think you should create a new thread (or perhaps contact introversion customer support?)
Attachment:
scaling.png
scaling.png [ 200.02 KiB | Viewed 2123 times ]


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Mon Jul 17, 2017 10:21 am 
 

Joined: Mon Jul 17, 2017 4:25 am
Posts: 2
Quote:
Quote:
Im having problems. The Uplink game doesn't show most important things when running in 4k resolution. This problem also exist in Onlink but in Onlink i cant change the resolution because it starts in 4k by default. How can i change that?
- does it make a difference if you edit compatibility settings of the game .exe and enable "disable display scaling on high DPI settings" ?

edit: if this is about vanilla UPLINK, you're in the wrong thread.. i think you should create a new thread (or perhaps contact introversion customer support?)
Attachment:
scaling.png
This worked. Thank you for the nice pictures guiding me through the steps :lol:


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Thu Jul 20, 2017 12:20 am 
 

Joined: Wed Jul 19, 2017 11:57 pm
Posts: 8
Found a bug, closing a bank account will cause the game to crash and when logging back on to find out that the transaction from the same bank account never happened and the relevant logs at interNIC are still there.
This is for a lvl 8 bankrupt someone mission using the experimental missions option.

I made an account just for this.


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Thu Jul 20, 2017 6:35 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
Quote:
Found a bug, closing a bank account will cause the game to crash and when logging back on to find out that the transaction from the same bank account never happened and the relevant logs at interNIC are still there.
This is for a lvl 8 bankrupt someone mission using the experimental missions option.
Do you have any log from the crash so I can find the issue? It should be in C:\Users\"username"\AppData\Roaming\Onlink\ for Windows or ~/.onlink/ for Linux. And yeah, due to the save system, it's possible part of what was done was saved, but not all of it.


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Thu Jul 20, 2017 7:11 pm 
 

Joined: Wed Jul 19, 2017 11:57 pm
Posts: 8
I looked at the log but it doesn't seem to have anything from the crash, does it refresh itself every time i play?
Here it is anyway:
Attachment:
log.txt [1.95 KiB]
Downloaded 77 times
edit: I loaded up a backup save to try the same mission again and could not repeat the crash. I also deleted the log before doing this.


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Fri Jul 21, 2017 3:06 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
the log does refresh on every reload. We'll try to find the reason, but it's gonna be hard.


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Fri Jul 21, 2017 5:34 am 
 

Joined: Wed Jul 19, 2017 11:57 pm
Posts: 8
Here i managed to find the crash again and this log has the error:
Attachment:
log.txt [2.58 KiB]
Downloaded 84 times


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Fri Jul 21, 2017 8:24 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
Thanks a lot!


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2017-06-07
PostPosted: Sun Jul 23, 2017 7:24 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
Hi hi. Even more bugs are out of the way.

As always, you can find the new version using theses links:
Windows: http://ferrousmoon.com/OnlinkSetup-0.2.5.exe
Linux: http://ferrousmoon.com/onlink.tar.gz

Changelog:

Changes:
- Added a raw option for changing volume
- most filters are now reactive (keypress = filtering)
- Dialling and closing the connection manager no longer stops the dialler
- IP Shortcuts no longer load the saved connection
- Adapt the game refresh rate on that of the screen

Fixes:
- Rare bank account closing crash should be solved
- Text fields should now properly respond to return key
- Gateway display now properly closes even when changing the shown gateway
- Killers no longer overlap
- Music shouldn't loop on the same track anymore
- Logos are no longer missing after load
- ARC will no longer become hostile after reload
- Connection manager's lists are now properly cleared and refreshed
- The bottom right corner of borders are now properly rendered
- Local interface was scaling incorrectly
- Uninstaller now properly removes executables
- Some IPs wouldn't be validated
- Various typos


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