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| Onlink 0.2.5 Beta - Last Update 2019-03-21 http://www.ferrousmoon.com:80/forums/viewtopic.php?f=55&t=2777 |
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| Author: | Aldar [Mon Jun 30, 2014 4:40 pm ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
I may be just a plain stupid, but what more then LibSDL do I need on Linux to run Onlink? I just got a new computer with Linux as a default OS, and as it's not a standard .*buntu, I can't just apt-get instal things [I'm using OpenSUSE 13.1]. Onlink still says that "error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory", but I have LibSDL instaled in /usr/lib64. Any help for my total ignorance, please? |
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| Author: | Mc2m [Mon Jun 30, 2014 4:43 pm ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
Quote: I may be just a plain stupid, but what more then LibSDL do I need on Linux to run Onlink? I just got a new computer with Linux as a default OS, and as it's not a standard .*buntu, I can't just apt-get instal things [I'm using OpenSUSE 13.1]. Onlink still says that "error while loading shared libraries: libSDL_image-1.2.so.0: cannot open shared object file: No such file or directory", but I have LibSDL instaled in /usr/lib64. Any help for my total ignorance, please?
SDL Image ...
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| Author: | Nio9345 [Thu Jul 03, 2014 4:31 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
I have a serious problem with the 0.2.5 version in which after I log out of my account in Onlink the game crashes (I expected that since I'm aware from the forums that this is expected) and then force quit. But when I try to relaunch the game will immediatly crash either the x86 or the x64. What can I do to fix this, because I really want to play this mod. Also is there gonna be a new update or the project just stopped ? |
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| Author: | deadManN [Thu Jul 03, 2014 9:20 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
what to do about this? :-/ i got msg which said broke to ferrous moon name server, and get the IP, .... Attachment: Untitled.png [185.73KiB |Viewed 10301 times ] |
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| Author: | Vertex [Fri Jul 04, 2014 4:30 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
I don't know if this is the place to put that, but you might want to try looking around for security servers. There's a certain security server in place that tells the server which programs to allow. Hack the ACS |
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| Author: | deadManN [Fri Jul 04, 2014 4:58 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
first i need to get name server, so i wanna hack internal machine for links, there is no name server on interNic, after this disallowed me, i tryed bounce to terminals then server, even public access server,... i dont know yet what denial thing is but i tried run that on their IPs, i also tried to inject screens over terminal, but ... :'( |
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| Author: | deadManN [Fri Jul 04, 2014 4:59 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
let me add, there is no access control server... i read about, but never seen one till today |
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| Author: | Vertex [Fri Jul 04, 2014 5:55 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
Sent a PM. Hopefully it will help. |
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| Author: | Kantorfitz [Fri Jul 04, 2014 6:54 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
Quote: let me add, there is no access control server... i read about, but never seen one till today
hehe, Real hell is yet to come |
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| Author: | temp44 [Fri Jul 04, 2014 6:50 pm ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
Are destroy computer system missions bugged in Linux version? I get the message in the news that it was totally destroyed, but when i reply it says not completed. Edit: removed the ACS issue, I figured it out. |
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| Author: | temp44 [Sat Jul 12, 2014 3:35 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
After some more playing,it seems that all destroy system and destroy data missions on ISMs with backup servers have a problem. Despite deleting everything, the mission still fails due to some existing backups. CM missions of this kind work well. Any tips? |
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| Author: | CABAL [Thu Jul 24, 2014 11:20 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
installer fails to create any .EXE files, everything else came out fine but no executables, ran as admin with full permissions allowed. |
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| Author: | Miah [Thu Jul 24, 2014 2:42 pm ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
Quote: why does the player's gateway always get's the 127.0.0.1, or localhost IP?
Something I was working to fix and never did. It's nearly useless in particular because of the private subnetting (gateway delegation) that the admin interface allows with auxiliary gateways.
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| Author: | EoD [Thu Jul 24, 2014 7:50 pm ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
A huge thanks for continuing the work with Onlink! I almost thought it's dead a few month ago. As I can't create an account with your bugzilla, I'll just post the bugs here. My version is 0.2.5-b6-42-g83edfbc. 1. A few seconds after changing the colour of the "mission" square I always get the following assertion error: Code: Assertion failed : 'table'
File: lib/synchronizer/plugin/sqlite_plugin.cpp
Line: 359
===== STACK TRACE =====
Obtained 7 stack frames.
[0x82a0fd9] CrissCross::Debug::PrintStackTrace(CrissCross::IO::CoreIOWriter*) + 0x29
[0x81b7d09] sqlite_plugin::update(sqlite3*, DataFormat*) + 0x5c9
[0x81b4308] Synchronizer::synchronize(SynchronizedFile*) + 0x98
[0x81b47c9] Synchronizer::run() + 0x2b9
[0xf74f7ef4] + 0x7ef4
[0xf72df49e] clone + 0x5e
2. Also the game crashes every time when I try starting it via Steam (on Linux): Code: Testing archive /home/mysteam/SteamApps/common/Uplink/patch.dat
Testing sqlite/op1.0-1.01.txt OK
Testing sqlite/sp1.0-1.2.txt OK
Testing sqlite/sp1.2-1.21.txt OK
Testing sqlite/sp1.21-1.22.txt OK
All OK
=============================
= =
= O N L I N K =
= =
= - R E L E A S E - =
= =
=============================
Version 0.2.5-b6-42-g83edfbc (RELEASE)
Compiled on Jun 21 2014
Built with CrissCross v0.8.0.
Loading uplink options from /home/eod/.onlink/options.db...
Version does not match with the current one. Attempting to patch...
Backuping... done.
File backup is located at /home/eod/.onlink/options.db.bak.
Assertion failed : 'files.valid(index)'
File: lib/synchronizer/synchronizer.cpp
Line: 163
===== STACK TRACE =====
Obtained 10 stack frames.
[0x82a0fd9] CrissCross::Debug::PrintStackTrace(CrissCross::IO::CoreIOWriter*) + 0x29
[0x81b3f57] Synchronizer::patch(unsigned int, TextReader*) + 0x97
[0x80cf913] App::PatchCheck(char const*, float&, float, bool) + 0x533
[0x81d5b79] Options::Load(DataFormat*) + 0x199
[0x80ceb32] App::Initialise() + 0x32
[0x81d92fc] Init_App(char*) + 0x15c
[0x81da04e] RunUplink(int, char**) + 0x3e
[0x80cc1d9] main + 0x49
[0xf7984d75] __libc_start_main + 0xf5
/home/mysteam/SteamApps/common/Uplink/run_steam.sh: line 5: 5156 Aborted ./onlink Code: Testing archive /home/mysteam/SteamApps/common/Uplink/patch.dat
Testing sqlite/op1.0-1.01.txt OK
Testing sqlite/sp1.0-1.2.txt OK
Testing sqlite/sp1.2-1.21.txt OK
Testing sqlite/sp1.21-1.22.txt OK
All OK
=============================
= =
= O N L I N K =
= =
= - R E L E A S E - =
= =
=============================
Version 0.2.5-b6-42-g83edfbc (RELEASE)
Compiled on Jun 21 2014
Built with CrissCross v0.8.0.
Loading uplink options from /home/eod/.onlink/options.db...
Version does not match with the current one. Attempting to patch...
Backuping... done.
File backup is located at /home/eod/.onlink/options.db.bak.
patch applied. Resuming load.
[New Thread 0xf5e4db40 (LWP 5504)]
[New Thread 0xf2eb0b40 (LWP 5505)]
Program received signal SIGSEGV, Segmentation fault.
SDL_ListModes (format=0x0, flags=2147483651) at /var/tmp/portage/media-libs/libsdl-1.2.15-r7/work/SDL-1.2.15/src/video/SDL_video.c:338
(gdb) bt
#0 SDL_ListModes (format=0x0, flags=2147483651) at /var/tmp/portage/media-libs/libsdl-1.2.15-r7/work/SDL-1.2.15/src/video/SDL_video.c:338
#1 0x081a8f88 in GciGetClosestScreenMode(int, int) ()
#2 0x080d591c in opengl_initialise() ()
#3 0x081da075 in RunUplink(int, char**) ()
#4 0x080cc1d9 in main ()
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| Author: | GAleX [Sat Jul 26, 2014 11:32 am ] |
| Post subject: | Re: Onlink 0.2.5 Beta - Last Update 2014-01-18 |
Quote: I have a serious problem with the 0.2.5 version in which after I log out of my account in Onlink the game crashes (I expected that since I'm aware from the forums that this is expected) and then force quit. But when I try to relaunch the game will immediatly crash either the x86 or the x64. What can I do to fix this, because I really want to play this mod. Also is there gonna be a new update or the project just stopped ?
Same problem to me. Please, help someone |
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