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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2018-06-21
PostPosted: Sun Mar 10, 2019 8:49 pm 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
Hi everyone, a new version has come. We bumped the version to 0.2.6 with all the new things added. I separate it from the main branch, as it might still have issues remaining.

You can find the new version using theses links:
Windows: http://ferrousmoon.com/OnlinkSetup-0.2.6-b1.exe
Linux: http://ferrousmoon.com/onlink-0.2.6-b1.tar.gz

Changelog:

Changes:
- Removal of the mail people
- Added email screen for personal computers
- VSEC is easier
- The improvements to the mission generator is now default, option has been removed
- Added find PC mission
- Added file catalogue
- Remade the gateway purchase interfaces
- Screenshots are now saved as PNG
- Mission file is now automatically attached to reply mail
- Patches have been fused in data
- Added textfield selection support
- Added the ability to make a world map shortcut
- IP Probe now autofills with the remote ip
- ls is now a console command.

Fixes:
- UTF-8 paths don't crash the game anymore
- Gateway selection map is now properly scaled
- A few interfaces now make use of the full screen space
- Bandwidth monitor now kicks faster
- Connection Manager filtering is not confused anymore
- Fixed a bug where you could have more coolers than CPUs
- Fixed crash caused by moving trace tracker
- Plot event logs were not in a correct order
- Missions are now scaling up if their difficulty improves
- Log file is now synchronized (no more blank logs after a crash)
- Sentry was not faking file deletion
- PC force was not displaying the proper owner after a disconnect
- Not all data were validated
- Console PS1 cannot be deleted anymore
- Disinfection of computers was not saved
- Typos


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-11
PostPosted: Wed Mar 20, 2019 5:51 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
Hey, I pushed a hotfix for a couple of stuff.

You can find the new version using theses links:
Windows: http://ferrousmoon.com/OnlinkSetup-0.2.6-b1.exe
Linux: http://ferrousmoon.com/onlink-0.2.6-b1.tar.gz

Changelog:

Fixes:
- Slightly improved text shortening (not fully fixed)
- Fixed payment and refund for gateways
- Fixed IP Probe information
- Typos


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Mon Apr 01, 2019 5:11 am 
 

Joined: Wed Feb 16, 2011 4:47 pm
Posts: 182
Hey, a few more fixes are in.

You can find the new version using theses links:
Windows: http://ferrousmoon.com/OnlinkSetup-0.2.6-b1.exe
Linux: http://ferrousmoon.com/onlink-0.2.6-b1.tar.gz

Changelog:

Fixes:
- Fixed text shortening crash
- Fixed crash when using a patched save game
- Fixed save listing on Linux


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Mon Apr 01, 2019 7:19 pm 
 

Joined: Wed Feb 19, 2014 11:20 am
Posts: 2
Wow, I'm so happy I checked my list of old games and saw this... ONLINK IS ALIVE :D


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Tue Jul 09, 2019 6:16 pm 
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Joined: Sun Jan 20, 2008 5:57 pm
Posts: 8
Great to see a new update! Totally hooked again. =D

I'm running 0.2.6-b1 via Wine on OSX and haven't seen any savegame issues at all.

Discovered one quirky bug while doing the Musana mission (Ferrous LAN stage):
- Disconnecting from the Ferrous Moon Gateway System triggered a crash.
- Restarting, the game seems to resume from the state before crash
- All apps I had loaded into a File Catalogue for easy copying to the ACS have suddenly disappeared from my files. See screenshot
Attachment:
Screenshot 2019-07-10 at 01.14.31.png
Screenshot 2019-07-10 at 01.14.31.png [ 134.88 KiB | Viewed 1154 times ]
Any ideas?


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Mon Aug 05, 2019 8:02 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 190
Quote:
Great to see a new update! Totally hooked again. =D

I'm running 0.2.6-b1 via Wine on OSX and haven't seen any savegame issues at all.

Discovered one quirky bug while doing the Musana mission (Ferrous LAN stage):
- Disconnecting from the Ferrous Moon Gateway System triggered a crash.
- Restarting, the game seems to resume from the state before crash
- All apps I had loaded into a File Catalogue for easy copying to the ACS have suddenly disappeared from my files. See screenshot

Screenshot 2019-07-10 at 01.14.31.png

Any ideas?
upload your savefile so we can check it out for ourselves!


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2018-06-21
PostPosted: Mon Aug 05, 2019 8:33 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 190
Quote:
- Screenshots are now saved as PNG
speaking of, have you heard of [libspng](https://libspng.org/) ? not only is it [faster](https://libspng.org/comparison.html), but it actually has a *sane* API (unlike libpng - read the API and Error Handling-sections in the comparison page)


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Tue Aug 06, 2019 5:41 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 190
i wonder what Ferrous Moon is up to,
Attachment:
Ferrous_Moon.png
Ferrous_Moon.png [ 35.98 KiB | Viewed 923 times ]


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Tue Aug 06, 2019 10:44 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 190
think i found a bug: if playing in fullscreen-mode in 1280x720(16:9) resolution during the "A tribute to Musana"-mission, then it's impossible to scroll down to the bottom of the "Further Instructions" email, and impossible to read the last part of the email, with the last visible line reading "have no predictions of what he" (and then impossible to scroll further down.) - note that this is not reproducible when playing in 1980*1080 resolution. (just switching resolution makes the whole email readable)
Attachment:
whathe.png
whathe.png [ 38.84 KiB | Viewed 916 times ]


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 Post subject: Re: Onlink 0.2.5 Beta - Last Update 2019-03-21
PostPosted: Fri Oct 11, 2019 11:24 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 190
probably said it before, but i'll say it again:

i want an "ignore mission" button to remove available missions from the list.

if you're trying to max out the Neuromancer rating, there's lots of missions you'd never accept anyway, and it's annoying to keep having them on the list while FF-ing and waiting for new missions to appear.


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