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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Mon Aug 30, 2010 11:07 am 
 

Joined: Tue Jul 27, 2010 6:09 pm
Posts: 15
Lemme know if you need coding help, seeing as it's the only thing I'm good at.


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Fri Oct 29, 2010 1:06 pm 
 

Joined: Sun Aug 02, 2009 2:11 am
Posts: 4
I can sprite for you guys. Though I don't know what resolution you want or what aesthetic you are going for...

Here's a thing I whipped up in 10 minutes.
Image
Image

This took somewhat longer (And is still in progress):
Image

Portfolio of images:
http://picasaweb.google.com/BobusDoleus/Gallery#
Recent project:
http://picasaweb.google.com/BobusDoleus ... 6_L4KLUyAE#
Hell, I's gots a resume if you want, heh.

Do want (Y/N)?

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I do art! http://picasaweb.google.com/BobusDoleus/Gallery# http://sipan.org/~konstantin/index.htm


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Tue Apr 05, 2011 9:52 am 
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Joined: Tue Mar 02, 2010 4:55 pm
Posts: 265
AOL: superactor001
Location: Everywhere and nowhere... But also right behind you and watching you in your sleep >.>
i'l beta test. i have ubuntu, windows 7, windows xp, and mac os x snow leopard (10.6.25)

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Last edited by bioshacker001 on Sat May 14, 2011 9:53 am, edited 1 time in total.

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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Sat Apr 16, 2011 6:42 pm 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 180
great.. as if the Onlink/Cerberus development wasn't going too slow already.
:roll:


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Fri Nov 04, 2011 2:42 pm 
 

Joined: Tue Aug 30, 2011 2:50 pm
Posts: 57
i done some C# and a bit of java... so u can tell me if u need my help, but since i'm busy these day i may answer late :-s university, my new work ... :-ss :'(

mimosh_pisholack@hotmail.com

BTW, it's new name for onlink? or is new project that inheritance the other two characteristic?


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Tue Dec 06, 2011 2:56 pm 
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Joined: Mon Oct 31, 2005 2:40 pm
Posts: 62
Seeing as buying the Humble bundle (yes, just for Multiwinia :P) also netted me the Darwinia/Multiwinia source (which I do not need; but it's gotten me interested in all things Introversion again - and that includes Onlink/Darwinite to me :)), I figured I'd throw in an application. I've been programming for a while and I did once start in C++, but that was long ago and I never went very deeply into the subject material. However, I *am* studying software engineering and I've had some cause to use/learn C, Java and Python as well as various modelling techniques I'm sure aren't used :P

Send me an email/PM if things are still happening and I am needed :)


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Fri Dec 23, 2011 5:39 am 
 

Joined: Tue Aug 30, 2011 2:50 pm
Posts: 57
stop not slow, we may get it once there no one who use even win 7 on the world and may new OS dont even support onlink compiler code


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Wed May 07, 2014 2:14 pm 
 

Joined: Mon Mar 24, 2014 6:39 pm
Posts: 10
I will buy this source code to help in translation.


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Tue Oct 18, 2016 10:12 pm 
 

Joined: Tue Oct 18, 2016 8:28 pm
Posts: 3
Is this any way can help in translation work? I am sure there are many Chinese player interesting on it.


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 Post subject: Re: Darwinia and Multiwinia Source Released
PostPosted: Sat Oct 29, 2016 7:41 pm 
 

Joined: Sun Sep 18, 2016 10:00 pm
Posts: 7
I have experience with sound engineering, if you need effects, let me know


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