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- Role-playing games: Either "Western" CRPGs or Japanese RPGs, or anything in between. I both enjoy immersing myself within a game world and putting my more analytical/mathematical mind to use (so I can abuse the game mechanics to create a mechanically superior character). It's even more fun when I have to combine the both (so that I can somehow justify how I became such a badass). Neverwinter Nights is still one of my most beloved games, even though I bought it back in... '04? Except, I don't really like MMORPGs, not because of the grinding, but because of the social nature of the game. I like to be self-dependent and not have to rely on others for mechanical advancement.
I should've mentioned NWN in my original post. It's great fun, though I find NetHack to be a never-ending source of joy and I tend to get bored of NWN after a while.
And I don't find the social nature of MMORPGs to be much of an issue. There are times that I have a single player game and think how great it would be if it was multiplayer. Playing with friends can be good fun. The social aspect becomes a problem when people start complaining that you weren't online when you should've been. Because then the game becomes a
job. Another problem with it is that you will always have total douche bags who just want to ruin the gameplay for everyone else via player-killing or thievery, or whatever.
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- Yeah, I even play table-top RPGs. I currently own the core rule books for 3.5e DND, 4e DND, GURPS 4E, and Exalted 2E. They... don't get much use, save the 3.5 DND books, as I'm currently part of an online game.
I've got the 3.5e and 4e DND books, but they're in PDF format. I haven't touched them yet, but that's only because I don't have anyone to play DND with.
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- Shooters, in the first person, third person, and them up styles. Growing up I would spend days at a cousin's, playing Raiden on his SNES. Then when he got an Xbox, I'd be over there playing co-op on Halo with him (speaking of which, fuck "343 Guilty Spark". That level was fucking terrifying when you were 11). I like my shooters with a blend of RPG nowadays, though (games like Deus Ex, System Shock, Mass Effect). Shooter games aren't much fun to me without them.
Shooters tend to get boring quickly to me, unless they do combine RPG elements, as you mention. For instance, I really get bored of Counter-Strike Source quickly. The only time I ever play it anymore is at LAN parties and PAX. Which is probably why I'm so bad at it, but I can't
stand to play it any other time. It also doesn't help that Counter-Strike players are the type that spawn on damp locker room floors.
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[*]Turn-based grand strategies - basically, the Total War games (Shogun, Medieval, Rome, Medieval 2 - yeah, I've played all of those), campaign mode, auto-resolved battles only. Also the Civ games and GalCiv2. I love the micromanagement, but my wrist sure doesn't...[/list]
Also good. I play Civ4 occasionally. FreeCiv is good to, but the AI there is far more cutthroat than I'd like.
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Like Tycho, I like the "Conducts" gameplay element. Self-imposed challenges are fun, partly because they're self-imposed. When they're required... /headdesk
And sometimes, you can get conducts unintentionally, too. So it's kind of a bonus on occasion.
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Here's a gameplay element I don't like: escort missions. Why? Because almost always, whatever the fuck it is you're escorting is more mentally deficient than a rock, about as sturdy as balsa wood, and slower than molasses sitting outside on the coldest Thursday of November in New York City at two minutes past 1AM. The last two are excusable, because they're probably reasons why you're escorting the object in question. The first one though? No. If you are being shot. Fucking take cover. No, MY LINE OF FIRE IS NOT GOOD COVER. FUCK.
I think I laughed so loud that my parents woke up. ¬¬