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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Mon May 10, 2010 7:14 pm 
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Joined:Sat Mar 11, 2006 8:28 am
Posts:365
Location:Canada
Ahh that make sense. So in the end, Onlink will be a hacking game with the same basic ideas of Uplink but in the end completely different?

I'm just getting into Onlink again, I think the last time I played this game I was not really "mentally" ready for it and could never figure out everything in the game. This was at least 5 years ago, I think it's about time I gave this game another shot.

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Mon Jun 07, 2010 1:46 pm 
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Joined:Wed Nov 05, 2008 7:08 am
Posts:140
Quote:
Quote:
Did you look hard enough?
I want to murder every motherfucker that's ever asked me this. That's nothing against you, incidentally. It's everything against the mentality in America that seems to state that if I don't have a job, it's my fault and mine alone.
:mrgreen: I know!

Believe me when i say: it wasn't meant to sound so serious.
More sarcastic, really, because that is what you always get to hear. Not only in America. It took me some time to get a job too and that wasn't because I had bad marks or wasn't looking hard enough. It was just because though every company puts out work offers and also invites you to a meeting, they never are exactly serious about it unless you surprisingly proof to be some unexpected Einstein, 18 years old with two Nobel prices and 30 years of workexperience and tend to work for free because you are already so rich that you don't need payment.

Well, for the mocking about outside USA, that I sort of meant, wanting to make sure you keep a wide horizon for many Americans that I got to know are so fixated on their country only. The world is so much bigger than that country and has so much more to offer.
But relievingly that doesn't seem to be the case with you. And I do apologise for maybe having thought of such a possibility for even just one second.
I do feel kind of ashamed about that now.


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Mon Jun 07, 2010 5:41 pm 
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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun Jul 18, 2010 3:28 am 
 

Joined:Tue Mar 16, 2010 9:47 am
Posts:27
What's the status on Onlink?


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun Jul 18, 2010 10:31 am 
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Joined:Sun Feb 12, 2006 8:56 pm
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Website:http://eddieringle.com
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Quote:
What's the status on Onlink?
As far as I know, it is planned to be discussed at a meetup at PAX. (Which I'm still not going to ;-))

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun Jul 18, 2010 12:58 pm 
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Joined:Sat Apr 02, 2005 3:31 pm
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Quote:
What's the status on Onlink?
As far as I know, it is planned to be discussed at a meetup at PAX. (Which I'm still not going to ;-))
Yes, you are. Get your plane ticket already, you lazy git.

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Thu Oct 21, 2010 5:40 am 
 

Joined:Tue Mar 16, 2010 9:47 am
Posts:27
Any development worth blogging? :-) Read something about the savegame (big-bang size) bug having a look taken at? Got any estimates as when the new patch will be released? Would love to start playing onlink again :-) Played Uplink the past few days but.. It's just dull now :-)


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Thu Oct 21, 2010 3:30 pm 
Literally Nine
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Joined:Tue Mar 01, 2005 9:00 am
Posts:1263
I don't particularly enjoy blogging, but the savegame bug is being worked on. It's taking a considerable quantity of work, though.


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Fri Oct 22, 2010 8:40 am 
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Joined:Wed Nov 05, 2008 7:08 am
Posts:140
I can fully understand if blogging isn't the most favoured work task.
But please! The last update on onlink-mod.net about the Onlink Rewrite Development stats Aug 15th 2009.
Maybe at least once a year?

How are things going? How is the interface developing, which ideas for the graphics have so far been decided on and actually been realised, what are the next planned stepping stones?



Cheers


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Mon Nov 29, 2010 10:21 am 
 

Joined:Tue Mar 16, 2010 9:47 am
Posts:27
Here we are, a month later, what's the status on the save-game system? :)


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Tue Nov 30, 2010 1:33 am 
Literally Nine
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Joined:Tue Mar 01, 2005 9:00 am
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Mc2m has been working on it but from what I understand, he's in the process of exams of some sort.


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Tue Dec 28, 2010 6:18 pm 
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Joined:Sun Oct 30, 2005 1:41 pm
Posts:66
Whoah, I am amazed my account here is still functioning, I've been away for I guess two years now, back in the day when Onlink was still a .mod for Uplink -- I think I was a BETA tester for a short while, before I moved off-grid.

Apperantly, Onlink is no longer going to be a modification for Uplink, but an open-source game, that is really awesome, I can take it anywhere I like with my multi-OS-geeky-ness.

How far are you guys in realising anything? (Alpha, beta, demo, final?)

Onlink was the best thing that hit the Uplink scene by a long shot, too most of your ideas weren't possible in Uplink (at least not easily implemented 'that 'year' bug is crazy!)

Anyhow, power to you guys, I'll be strolling these forums a bit more frequently now.


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 Post subject:Admin, where are you?! WTF?! m?..
PostPosted:Wed Jan 12, 2011 12:18 am 
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I dont particularly enjoy blogging but the savegame bug is being worked on. Its taking a considerable quantity of work though.


dont kidding me, folks!

ANY QUESTIONS???


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Thu Feb 03, 2011 4:45 am 
 

Joined:Tue Mar 16, 2010 9:47 am
Posts:27
How is the save update coming along?


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Mon Apr 04, 2011 2:30 am 
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Location:Everywhere and nowhere... But also right behind you and watching you in your sleep >.>
anything to report?

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