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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Fri Apr 29, 2011 9:39 pm 
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Joined:Sat Jun 06, 2009 1:21 am
Posts:581
So, just out of curiosity (and to break the silence a little) ... how far are you guys off from releasing an alpha? And I mean, about weeks/months/years?

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Tue May 10, 2011 7:01 pm 
 

Joined:Tue Jun 29, 2010 12:00 pm
Posts:24
No reply, no update.. So the Onlink is finally dead? At least it's development? :(

It's so shame, that f*cking save bug is still unfixed, so the Onlink is unplayable. :(


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Tue May 10, 2011 9:00 pm 
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Joined:Sat Jun 03, 2006 3:51 am
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Website:http://griffinhart.livejournal.com/
Yahoo Messenger:Squall591
AOL:FinalWarrior591
Location:Look at my horse, my horse is amazing!
Miah's still around. I just have no clue what he's up to.

Haven't seen/spoken to Tycho in a long while, though.

-- Griffinhart

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Thu May 12, 2011 9:21 am 
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Joined:Tue Mar 02, 2010 4:55 pm
Posts:265
AOL:superactor001
Location:Everywhere and nowhere... But also right behind you and watching you in your sleep >.>
save bug? is that why i have a 16 gig save file?

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Thu May 12, 2011 10:55 am 
Literally Nine
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Joined:Tue Mar 01, 2005 9:00 am
Posts:1263
Quote:
Haven't seen/spoken to Tycho in a long while, though.
Too cool for Skype. I'm starting to move off it too. <_<


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Fri May 13, 2011 4:26 am 
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Joined:Sat Jun 03, 2006 3:51 am
Posts:1186
Website:http://griffinhart.livejournal.com/
Yahoo Messenger:Squall591
AOL:FinalWarrior591
Location:Look at my horse, my horse is amazing!
Quote:
Quote:
Haven't seen/spoken to Tycho in a long while, though.
Too cool for Skype. I'm starting to move off it too. <_<
IRC + Mumble > Skype.

-- Griffinhart

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun May 15, 2011 5:52 am 
Literally Nine
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Joined:Sat Apr 02, 2005 3:31 pm
Posts:1171
Location:The vicinity of an area adjacent to a location.
Jabber + Mumble > IRC + Mumble > Skype

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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun May 15, 2011 10:37 pm 
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Joined:Sat Jun 06, 2009 1:21 am
Posts:581
Quote:
Jabber + Mumble > IRC + Mumble > Skype
Back so soon? :sleazy:

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 Post subject:reporting for duty
PostPosted:Thu Aug 04, 2011 1:25 am 
 

Joined:Thu Aug 04, 2011 12:50 am
Posts:1
hi, all!

i've just join here today. yesterday i've found this awsome project, dowloaded, added
Gateway ALPHA /RAM to my def-gate.txt. now i found name server proxy denied bug, and i'm wondering if i could help. i hope i'm writting to the right thread. i have some programing xp.

my current project is an algrithm thar detects beat in audio data. i'd like to fit flash animations' lenght to the beat of the user's music. it's in c#.

okey i don't want to bore you with my stuff. i thougth it'd be nice to give some self-introduction.

anyway, i'd be happy to pitch in with some work in my free time, if that's ok with you.

please let me know.

cheers, axx


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun Nov 27, 2011 9:58 am 
 

Joined:Thu Nov 24, 2011 7:38 am
Posts:1
I don't know what the status of the Onlink project is, but I would like to contribute my graphic design and programmings skills if called for. I am involved in real-world network security and this game is a kick, far better than the original uplink.


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Tue Jan 24, 2012 8:00 pm 
 

Joined:Sun Jan 08, 2012 1:31 pm
Posts:27
Quote:
Oh, I'll also put a copy on GitHub so people can fork it.

htt p: // github . com/ tycho / cerberus
I see that is C or C + + but what use to compile this?
Microsoft Visual Studio can be?


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun Jan 29, 2012 4:45 am 
 

Joined:Sat Nov 26, 2011 10:15 am
Posts:6
Quote:
Quote:
Oh, I'll also put a copy on GitHub so people can fork it.

htt p: // github . com/ tycho / cerberus
I see that is C or C + + but what use to compile this?
Microsoft Visual Studio can be?
Use makefile. (its 'make' program).
Also
Quote:
cerberus
A game engine by Uplink Laboratories and Ferrous Moon
Last updated July 24, 2011


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sun Jan 29, 2012 8:10 am 
 

Joined:Sun Jan 08, 2012 1:31 pm
Posts:27
Quote:
Use makefile. (its 'make' program).
Also
this is for linux?
specifies the distribution?


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 Post subject:ostname by Weric
PostPosted:Wed Feb 15, 2012 2:47 am 
 

Joined:Wed Feb 15, 2012 2:42 am
Posts:1
Can you please send me the code for this script or please enlighten me in detail concerning this script?


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 Post subject:Re: Onlink Rewrite Development Blog
PostPosted:Sat Oct 20, 2012 9:03 am 
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Joined:Tue Mar 02, 2010 4:55 pm
Posts:265
AOL:superactor001
Location:Everywhere and nowhere... But also right behind you and watching you in your sleep >.>
Make is a part of the GNU compiler tools (not quite sure if it's classified as part of GCC or not) Just install gcc and build essential (an anything else required by the program you're compiling), and then change to the root directory of the source code for that program (if the program is in /home/user/Cerberus/, that is its root directory) and compile by running make as you would run any program in your bin directory

edit: I forgot to clarify: build essential (it should actually be build-essential) is a package that is required to compile almost anything. I'm not fully sure what it contains (although i know it's part of the compiler tools and most of the libraries), but it's normally essential, so install that with gcc.

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