Last visit was: It is currently Thu Mar 28, 2024 6:45 am


All times are UTC-05:00




Post new topic Reply to topic  [21 posts ] 
Author Message
 Post subject:Re: Development Continues...
PostPosted:Thu Aug 20, 2009 11:39 pm 
 

Joined:Wed Jan 03, 2007 5:17 am
Posts:68
Yahoo Messenger:xmodctech
AOL:rebeliousness434
Location:127.0.0.1
:drool: simply :drool: I GOTSA HAFS IT NOW

_________________
Image


Top
Offline  
 Post subject:Re: Development Continues...
PostPosted:Fri Aug 21, 2009 8:38 am 
User avatar
 

Joined:Sun Feb 12, 2006 8:56 pm
Posts:1019
Website:http://eddieringle.com
Location:Detroit, MI
I wouldn't get hopes up for the idea to go that far, something like that is complicated to implement. The most you should _expect_ is a compiler and linker with which you can create programs from stolen source files in company servers.

_________________
-- Eddie Ringle

Check out Elysian Shadows and consider backing us on Kickstarter!

====================================

Image


Top
Offline  
 Post subject:Re: Development Continues...
PostPosted:Sat Aug 22, 2009 7:42 am 
Connoisseur of the Godawful
User avatar
 

Joined:Tue Mar 01, 2005 9:00 am
Posts:456
ICQ:286315965
Website:http://rabidtinker.mine.nu/
Yahoo Messenger:alistair_lynn
AOL:Agent_Vast@mac.com
Location:127.0.0.1
Well, I'd love to see scripting introduced for the recode (via Lua or whatever), so with that in place scripting might even be opened up to players of the game.

_________________
Alastair Lynn / Alumnus / Onlink Team


Top
Offline  
 Post subject:Re: Development Continues...
PostPosted:Sat Aug 22, 2009 10:35 am 
Organ Donor
User avatar
 

Joined:Mon Aug 13, 2007 1:47 pm
Posts:529
Location:Jawjuh
Quote:
Well, I'd love to see scripting introduced for the recode (via Lua or whatever), so with that in place scripting might even be opened up to players of the game.
And I'd love to see battles introduced for the Xenos recode, but obviously you can't always get what you want.

_________________
Creative people must be stopped! (Latest Entry 7/31/11: "Fishsticks (18+))

Pleasantville by Night, a humorous horror web RPG


Top
Offline  
 Post subject:Re: Development Continues...
PostPosted:Sat Aug 22, 2009 8:01 pm 
Literally Nine
User avatar
 

Joined:Tue Mar 01, 2005 9:00 am
Posts:1263
Quote:
Quote:
Well, I'd love to see scripting introduced for the recode (via Lua or whatever), so with that in place scripting might even be opened up to players of the game.
And I'd love to see battles introduced for the Xenos recode, but obviously you can't always get what you want.
Actually, we are planning Lua. It would help if we knew more about it than we do.


Top
Offline  
 Post subject:Re: Development Continues...
PostPosted:Sun Aug 23, 2009 10:52 am 
 

Joined:Sun Jan 18, 2009 4:20 am
Posts:40
Quote:
Actually, we are planning Lua. It would help if we knew more about it than we do.
Can I have your babies?

Edit : Also, Subversion!


Top
Offline  
Display posts from previous: Sort by 
Post new topic Reply to topic

All times are UTC-05:00


Who is online

Users browsing this forum: Google [Bot] and 30 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created by Miah with assistance from hyprnova