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Ferrous moon LAN http://www.ferrousmoon.com:80/forums/viewtopic.php?f=52&t=2982 |
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Author: | baykov84 [Mon Jan 11, 2016 3:20 am ] |
Post subject: | Ferrous moon LAN |
Hi all , i have played Uplink like 10 years ago and realy enjoyed the game .. now i saw there is Onlink and i decided to play it v0.2.5 ... but i stuck with the mission Ferrous moon lan ... there are servers Gateway access control system 2 lifting servers backup server central mainframe internal service machine the only server i got any access to use any software is access control system so i stuck ... so i connect to access control system and upload the data i need to use for my next bounce ... after disconnect data is gone ... i thought if i use denial on the system maybe the system wont delete my uploaded files ... when i try to enter console there is VSEK v3.0 and i can't pass it ... actually i pass it only once but that time i havent uploaded files i need ... So my question is am i on right path for complete the mission ? 1. Denial Access control system 2. Connect to lifting servers and destroy them 3. Connect to gateway and destroy it ( denial or delete sys filles ) 4. Connect to central mainframe to get VPN key 5. connect LAN thx in advance |
Author: | Mc2m [Mon Jan 11, 2016 12:48 pm ] |
Post subject: | Re: Ferrous moon LAN |
you were right about data upload on acl. you just need to validate it through the console. |
Author: | uplink222 [Mon Jan 25, 2016 12:35 pm ] |
Post subject: | Re: Ferrous moon LAN |
OR, just bypass the sentry I think? |
Author: | ogro [Tue Jul 26, 2016 6:58 pm ] |
Post subject: | Re: Ferrous moon LAN |
I do not know where to report bug here, and how the supposed bug is related to this validation leave a comment here. this is not possible to validate items that contain "delete" as to try all files are deleted. File_Deleter Log_Deleter Log_UnDeleter One suggestion for this type of mission: in real life when accessing a server the attacker will not copy files one by one, use a self-extracting zip with autoexec script at least for routine tasks. So it would be interesting player mount your package to be inserted 1 once on the server. Note: I know this elaborate code to run in the game is quite complicated, it's just a suggestion. |
Author: | ogro [Thu Jul 28, 2016 2:09 pm ] |
Post subject: | Re: Ferrous moon LAN |
How I was stupid !!! I was validating programs one by one "run program" the help in ACS brings the tip that is different from other systems. |
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