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Experimental Uplink Ai mod proj http://www.ferrousmoon.com:80/forums/viewtopic.php?f=52&t=292 |
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Author: | Ormuz [Wed Sep 07, 2005 10:21 pm ] |
Post subject: | Experimental Uplink Ai mod proj |
Greets all, could i get some feed back on interest's in Ai related to Uplink & (Onlink(if interested)); i code Ai as a hobby/addiction, ive written a few things for other pc games which have gained some serious attention (Quake3, Half Life, etc..), i stumbled over Uplink a few weeks ago (i cant believe i havent heard about this one before!, somebody kick me pls).. seems i could help out here with a few things, im planning on putting something together soon, so if you have any idea's you would like to spit out let me know, if it works out might be a nice addition to everyone else's mods including onlink .. ill send ping again when i have something worth bitching about. btw: onlink looks good guys, keep up the good work.. ~out; Ormuz Quote: "Beware the Fury of a patient man.."
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Author: | Jacob Evans [Thu Sep 08, 2005 1:40 pm ] |
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*puts on steel toe Boot* Heh *Kicks Him as hard as he can* What? he said to do it... |
Author: | prophile [Thu Sep 08, 2005 2:46 pm ] |
Post subject: | |
*thereisingameaicoughcough* Wow, had something stuck in my throat. |
Author: | Ormuz [Thu Sep 08, 2005 8:07 pm ] |
Post subject: | |
Quote: *thereisingameaicoughcough*
Wow, had something stuck in my throat. heh, can you give me an example of what your refering to please prophile, 'maybe' you miss understood what i was refering to about adding some addition ai to the game source content. ~out; Ormuz |
Author: | Miah [Thu Sep 08, 2005 10:26 pm ] |
Post subject: | |
You know, Onlink has this new interface called PC Secure.. Being that Onlink is also not multi-player, I think you can take a guess as to what this interface is used for. |
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