Ferrous Moon
http://www.ferrousmoon.com:80/forums/

Crashes getting more and more frequent
http://www.ferrousmoon.com:80/forums/viewtopic.php?f=52&t=2085
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Author:  Saint Lazarus [Wed Oct 20, 2010 11:32 pm ]
Post subject:  Crashes getting more and more frequent

First off hey hey, I be new here, long time Uplink player who started playin again and found Onlink, think I played a much earlier version too but didnt stick with it long as I had played Uplink to death...


Anyway thankies for this kickass mod that breathes life back into a great game, but soon as I was really about to get into Onlinks new features crashes keep happening more and more. I know its more or less a known bug, slow save times + frequent crashing but at first it was manageable, 30min+ apart, now I cant play for more than a few minutes before it crashes so its pretty much unplayable =/


While waiting patiently for a new build anyone know of anyway to at least get it back of running for 30+ minutes at a time

Author:  hans henrik [Sun Nov 14, 2010 12:05 am ]
Post subject:  Re: Crashes getting more and more frequent

yep.
viewtopic.php?f=52&t=2003 will fix it for you. however note that it will also fuck up a bunch of missions.

also you need a c++ compiler to actually use that code...
and you must edit the code
Code:
FILE *xmlFile = fopen("E:/Coder.xml", "r"); FILE *outputFile = fopen("E:/Coder.output.xml", "w");
to the path's where you got your savefile. (only works if u got it in "E:\Coder.xml" ...)
if you want, i could post a .exe to do the job...

also note that doing this will fuck up missions where you NEED logs, such as "trace that hacker" etc..

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