| Ferrous Moon http://www.ferrousmoon.com:80/forums/ |
|
| .cpp files http://www.ferrousmoon.com:80/forums/viewtopic.php?f=52&t=1959 |
Page 1 of 1 |
| Author: | Chisato [Fri Jan 08, 2010 12:19 pm ] |
| Post subject: | .cpp files |
Might be a confusing subject, but i got a few questions. On the uplink test machine, there is a couple of .cpp files, and a sample lib, and some sample program. I remember reading ages ago that you could be able to "compile" the programs if you find the source, however i'm unable to find any program that lets me compile the source files. Is the whole "programming" idea dead and the files are just left-overs, or is the function not implemented yet? Or am i just stupid? // Chis |
|
| Author: | FinalWarrior [Fri Jan 08, 2010 2:14 pm ] |
| Post subject: | Re: .cpp files |
I don't remember for sure, but I don't think that feature's been implemented yet. Or maybe it was and the software you need to utilize those files can be purchased from the Uplink Lab system. -- Griffinhart |
|
| Author: | Chisato [Fri Jan 08, 2010 3:44 pm ] |
| Post subject: | Re: .cpp files |
Hum..appears i can't find the software used to compile the files. I'm guessing it haven't been added yet, or have i missed something? |
|
| Author: | mc2m [Fri Jan 08, 2010 4:38 pm ] |
| Post subject: | Re: .cpp files |
the compiler has never been finished and is therefore unavailable. That makes the stuff on the test machine useless. |
|
| Author: | sentinel [Sat Jan 09, 2010 3:20 am ] |
| Post subject: | Re: .cpp files |
Right now the files are there for collectors only. Mind you, all of this will be obsolete now with Project Cerberus |
|
| Author: | Chisato [Sat Jan 09, 2010 10:00 am ] |
| Post subject: | Re: .cpp files |
What excatly is project cerbeus? Will it be a whole new "game" ? Or it will it be like uplink, but featuring new programs/servers to hack/security systems/etc? |
|
| Author: | mc2m [Sat Jan 09, 2010 12:00 pm ] |
| Post subject: | Re: .cpp files |
Project Cerberus will be Uplink recoded with many cool new stuffs. |
|
| Author: | FinalWarrior [Sat Jan 09, 2010 12:12 pm ] |
| Post subject: | Re: .cpp files |
Cerberus is everything. -- Griffinhart |
|
| Author: | sentinel [Sun Jan 10, 2010 6:17 am ] |
| Post subject: | Re: .cpp files |
Quote: Cerberus is everything.
All that once was and all that will be.-- Griffinhart It can see into your mind! It can see into your SOOOOUL!!! |
|
| Author: | FinalWarrior [Sun Jan 10, 2010 4:27 pm ] |
| Post subject: | Re: .cpp files |
Quote: It can see into your SOOOOUL!!!
It can't see into that which isn't.-- Griffinhart |
|
| Author: | Rickton [Mon Jan 11, 2010 4:44 pm ] |
| Post subject: | Re: .cpp files |
To be more helpful, exactly what Cerberus will entail and how it will differ/be similar to Onlink hasn't been explicitly spelled out. However, it involves rewriting basically everything from scratch, effectively making it its own game, and the hints that have been dropped seem to show that its scope will be much, much broader than Onlink's could ever hope to be. |
|
| Author: | FinalWarrior [Mon Jan 11, 2010 9:10 pm ] |
| Post subject: | Re: .cpp files |
Quote: its scope will be much, much broader than Onlink's could ever hope to be.
Quote: Cerberus is everything.
-- Griffinhart |
|
| Author: | Miah [Thu Jan 14, 2010 3:28 pm ] |
| Post subject: | Re: .cpp files |
Quote: [...]its scope will be much, much broader than Onlink's could ever hope to be.
This. There were basically two options here. Recode the game logic and use Up/Onlink's difficult-to-manage code or start over and have code that's readable, manageable and doesn't run in immediate mode.
|
|
| Page 1 of 1 | All times are UTC-05:00 |
| Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group http://www.phpbb.com/ |
|