i was just about to connect to a server (so nothing strange going on), i did not even click on connect but uplink freezed suddently. had to kill it by console - normal sigterm did not work, had to use "kill -9 onlink" to close it. now trying to log in in my profile crashes onlink with the following.
Code:
...
Reading profile from cpo.xml.gz... 0.874s
Importing profile... 0.831s
Scrubbing memory... 0.088s
Loading LANs...
Assertion failed : 'player'
File: world/world.cpp
Line: 443
===== STACK TRACE =====
Obtained 10 stack frames.
./onlink(_ZN10CrissCross5Debug15PrintStackTraceEPNS_2IO12CoreIOWriterE+0x2e) [0x832783e]: CrissCross::Debug::PrintStackTrace(CrissCross::IO::CoreIOWriter*)
./onlink(_ZNK5World9GetPlayerEv+0x87) [0x82ab557]: World::GetPlayer() const
./onlink(_ZN3App8LoadGameEPc+0x2f4) [0x80d2ab4]: App::LoadGame(char*)
./onlink(_ZN3App8LoadGameEv+0x22) [0x80d2f72]: App::LoadGame()
./onlink(_ZN13ScriptLibrary8Script91Ev+0x13) [0x80ea713]: ScriptLibrary::Script91()
./onlink(_Z11GciMainLoopv+0xa3) [0x81b2113]: GciMainLoop()
./onlink(_Z9RunUplinkiPPc+0x95) [0x81ec835]: RunUplink(int, char**)
./onlink(main+0x59) [0x81ec929]:
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6) [0x343b56]:
./onlink(_ZNSt8ios_base4InitD1Ev+0x71) [0x80d14a1]: std::ios_base::Init::~Init()
Aborted (core dumped)
any chance to recover the profile?