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| Onlink 0.2.0 custom gateway problem [MAYBE WITH A SOLUTION] http://www.ferrousmoon.com:80/forums/viewtopic.php?f=52&t=1866 |
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| Author: | _black_cell_ [Sat Aug 08, 2009 5:04 am ] | ||
| Post subject: | Onlink 0.2.0 custom gateway problem [MAYBE WITH A SOLUTION] | ||
Well here i am again, i played onlink for quite a qhile for now but upgraded to 0.2.0 alpha. I tried to add a custom gateway with ram and sata entries added in the gateway's data file and yes i put them in appdata\roaming\onlink folder and no luck. It is clear that some other users have the same problem. When i click on the gateway the game crashes with the error a nother user is experiencing. I uploaded my gateway files and some screenshots in one zip file. Please help me out here. P.S. i edited the post.
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| Author: | Tycho [Sat Aug 08, 2009 12:08 pm ] |
| Post subject: | Re: Onlink 2.0 custom gateway problem... |
It's not 2.0. It's 0.2.0. As in, 2/10ths of a 1.0. And it's not a beta. It's an alpha. As in, not feature-complete. Anyway. Miah needs to look at this. |
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| Author: | _black_cell_ [Tue Aug 11, 2009 2:45 am ] |
| Post subject: | Re: Onlink 0.2.0 custom gateway problem... |
Any luck yet? Is it my custom gateway or is it the game? |
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| Author: | _black_cell_ [Tue Aug 11, 2009 7:32 am ] | ||
| Post subject: | Re: Onlink 0.2.0 custom gateway problem... | ||
I now what is the problem!!! TXT DOCUMENTS ARE NOT THE SAME!!! I have 2 files in a zip, the newgatewaydefs.txt file that work and a gateway file that dosent work. The coding is not the same. Check it out. Onlink devs, what program and coding did u use to write the newgatewaydefs.txt file? If we write in the same form like the newgatewaydefs.txt file custom gateways wouldn't be a problem.
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