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     Post subject:Graphic problem
    PostPosted:Wed Jul 02, 2008 9:47 pm 
     

    Joined:Wed Jul 02, 2008 9:41 pm
    Posts:1
    Ok im using an SiS internal video card but i dont think that that is the problem. When i installed the latest build of onlink the screen had black lines drawn accross it like this;
    --------------------
    --------------------
    --------------------

    almost like every second pixel had been forgotten.
    which makes it very hard to read anything in game :)

    This has never happend with anything else and tweaking the graphic settings in game did nothing.

    Any suggestions?


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     Post subject:Re: Graphic problem
    PostPosted:Thu Jul 03, 2008 2:27 pm 
    Literally Nine
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    Joined:Tue Mar 01, 2005 9:00 am
    Posts:1263
    Any chance that you're using a GUI hack like WindowBlinds?


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     Post subject:Re: Graphic problem
    PostPosted:Sun Jul 13, 2008 2:17 pm 
     

    Joined:Thu Jun 12, 2008 3:43 pm
    Posts:22
    Quote:
    Any chance that you're using a GUI hack like WindowBlinds?
    Though i havnt used WindowsBlinds i am using alternative shells for windows (ie something else than explorer)
    I have not experienced any problems with it so far.

    Your the developer and know your code better than anyone but to me it seems a bit weird that an alternative shell can interfear with an executable in this fashion


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     Post subject:Re: Graphic problem
    PostPosted:Tue Jul 15, 2008 9:33 am 
    Literally Nine
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    Joined:Tue Mar 01, 2005 9:00 am
    Posts:1263
    The issue is not usually my fault. Usually being the operative word.

    I asked about GUI hacks for a very specific reason: opengl32.dll (I think it was) is replaced by programs like windowblinds. Onlink hates them. I think you can override Onlink from using the system default DLLs if you place the proper ones in the same folder as the Onlink executable.

    I wish I could remember for certain which DLL it was. glu32.dll? Hmmm...


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