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     Post subject:Onlink - Financial Details
    PostPosted:Tue Jun 17, 2008 5:57 pm 
     

    Joined:Tue Jun 17, 2008 2:12 pm
    Posts:4
    Okey, this just something I want fixed in onlink, the old uplink showed IP's of your bank accounts on financial details, it don't in onlink or uplink 1.60. I really need 'em, so plz just add that back... Something you missed, and also, (less important though) the world map looks better and everything, but if bounce through links and then you notice you bounced one wrong, you can't just undo one, you'll have to undo everything.


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     Post subject:Re: Onlink - Financial Details
    PostPosted:Fri Jun 20, 2008 3:23 am 
     

    Joined:Mon Dec 19, 2005 4:06 pm
    Posts:112
    Location:Finland
    Err, if you click on a system to bounce through it, you just need to click on it again to remove it. It doesn't matter which bounce you want to remove. If your bounces for example go like this: A -> B -> C -> D
    Now if you click on B, it'll go like this: A -> C -> D
    If you click on B and C, it'll go like this: A -> D

    etc., you do not have to undo everything. Well, except if you want to bounce through systems in a particular order, and I can't figure out why you would want to do that :-/

    If you can't remove your bounce points, you just have an older version of Onlink. Or something.


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     Post subject:Re: Onlink - Financial Details
    PostPosted:Sun Apr 12, 2009 5:50 am 
     

    Joined:Sun Apr 12, 2009 5:30 am
    Posts:1
    Necroing old threads is bad... removing the IP's from financial details is worse xD

    Why were they removed and how the heck do i get them back myself before
    someone puts em back in?


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     Post subject:Re: Onlink - Financial Details
    PostPosted:Mon Apr 13, 2009 1:07 am 
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    Joined:Sat Jun 03, 2006 3:51 am
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    Website:http://griffinhart.livejournal.com/
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    Quote:
    Necroing old threads is bad...
    Not if it's on-topic. :)
    Quote:
    Why were they removed
    Good question.
    Quote:
    and how the heck do i get them back myself before
    someone puts em back in?
    Modify the game's code. ;)
    (But if you could do that, why would you be asking this, right?)

    -- Griffinhart

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