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     Post subject:Uplink 1.60 sources
    PostPosted:Fri Feb 29, 2008 9:21 am 
     

    Joined:Thu Jun 21, 2007 12:06 pm
    Posts:3
    Yahoo Messenger:yak_bizzarro
    Location:Somewhere in Italy
    Hello, i'm a dev cd owner and i had made a little mod (a new server handling patents). The mod is incomplete and now i want to finish it, but i noticed that a lot of code must be re-written(i didn't know c++ very well when i coded my mod) so i have to restart frome basecode. Can i use source from your unofficial uplink 1.60 or only onlink developer could use them? Thank you in advance.

    Yak


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     Post subject:Re: Uplink 1.60 sources
    PostPosted:Fri Feb 29, 2008 3:19 pm 
    Literally Nine
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    Joined:Sat Apr 02, 2005 3:31 pm
    Posts:1171
    Location:The vicinity of an area adjacent to a location.
    Uplink 1.60 was made before we integrated CrissCross into the game. With a bit of time and effort, I could probably make workable v1.60 sources again that use CrissCross for data structures. But that won't happen until Spring break or later.

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     Post subject:Re: Uplink 1.60 sources
    PostPosted:Fri Feb 29, 2008 4:24 pm 
     

    Joined:Thu Jun 21, 2007 12:06 pm
    Posts:3
    Yahoo Messenger:yak_bizzarro
    Location:Somewhere in Italy
    Thank you very much, and another question: could i join onlink dev forum and see onlink code, or must i be an Onlink developer?


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     Post subject:Re: Uplink 1.60 sources
    PostPosted:Fri Feb 29, 2008 4:31 pm 
    Literally Nine
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    Joined:Sat Apr 02, 2005 3:31 pm
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    Thank you very much, and another question: could i join onlink dev forum and see onlink code, or must i be an Onlink developer?
    There's no Onlink code stored there. Just the code from the many mods that we get inspiration from when working on Onlink. But if you want access to that forum, talk to Miah so he can verify you have a developer CD.

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     Post subject:Re: Uplink 1.60 sources
    PostPosted:Fri Feb 29, 2008 4:33 pm 
     

    Joined:Thu Jun 21, 2007 12:06 pm
    Posts:3
    Yahoo Messenger:yak_bizzarro
    Location:Somewhere in Italy
    Ok, i'll do. Thank you very much!


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     Post subject:Re: Uplink 1.60 sources
    PostPosted:Fri Feb 29, 2008 5:29 pm 
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    Joined:Sun Feb 12, 2006 8:56 pm
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    Website:http://eddieringle.com
    Location:Detroit, MI
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    Quote:
    Thank you very much, and another question: could i join onlink dev forum and see onlink code, or must i be an Onlink developer?
    There's no Onlink code stored there. Just the code from the many mods that we get inspiration from when working on Onlink. But if you want access to that forum, talk to Miah so he can verify you have a developer CD.
    It's empty right now, the downloads had stopped working so all the topics were removed. :D

    ... Oh wait, is that classified information? :shock:

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