Last visit was: It is currently Fri Dec 14, 2018 3:05 pm


All times are UTC-05:00




Post new topic  Reply to topic  [ 1 post ] 
Author Message
 Post subject: Perlin Noise
PostPosted: Sun Sep 09, 2012 9:37 pm 
User avatar
 

Joined: Sun Feb 12, 2006 8:56 pm
Posts: 1019
Website: http://eddieringle.com
Location: Detroit, MI
Boy, it's been awhile.

I've been playing around with noise generation recently, and while once or twice I was able to get a Perlin Noise-ish texture generated overall I found myself just plugging random values into the noise function and doing other silly things to modify the values afterwards. I read somewhere that Perlin Noise isn't just the use of a noise function itself, but the repeated application of noise over many iterations.

Basically, I was wondering if any zombies are still around here that might have a wonderful explanation available somewhere of how a noise generator is applied to create Perlin Noise.

_________________
-- Eddie Ringle

Check out Elysian Shadows and consider backing us on Kickstarter!

====================================

Image


Top
Offline   
Display posts from previous:  Sort by  
Post new topic  Reply to topic

All times are UTC-05:00


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
Theme created by Miah with assistance from hyprnova