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     Post subject:New build coming July 14!
    PostPosted:Tue Jul 10, 2007 12:13 am 
    Literally Nine
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    Joined:Sat Apr 02, 2005 3:31 pm
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    Okay, we're doing some final testing on our current release-quality code, hoping to catch any bugs that remain.

    Once we finish, we'll publish a new build for testing. This build will be very vanilla (free of any Onlink modding), but it will be very fast, and have several Uplink v1.54 bugs corrected. Please test this release when it comes out and give us as much feedback as possible. The current development tree has LOTS of Onlink modifications, so you'll have something more fun very soon (hopefully within a week of this upcoming build). :)

    EDIT: From Miah - I have no idea what he's talking about. There's all sorts of Onlink-esque stuff in here...

    ...and I'm actually documenting most of them now. Perhaps a game bible later.

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     Post subject:Re: New build coming July 14!
    PostPosted:Tue Jul 10, 2007 12:21 am 
    Literally Nine
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    Quote:
    EDIT: From Miah - I have no idea what he's talking about. There's all sorts of Onlink-esque stuff in here...

    ...and I'm actually documenting most of them now. Perhaps a game bible later.
    Bah2u, etc. We have the task manager, that's about it for Onlinky stuff in the trunk code.


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    PostPosted:Tue Jul 10, 2007 12:22 am 
    Literally Nine
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    Apparently you didn't check the onlink-011 branch. Hey, whatever.

    Keke.


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    PostPosted:Tue Jul 10, 2007 12:24 am 
    Literally Nine
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    Quote:
    Apparently you didn't check the onlink-011 branch. Hey, whatever.

    Keke.
    But see, I was referring to TRUNK, which is our STABLE branch. The other branches will eventually merge to trunk, but as the TRUNK code stands, it's just Uplinky.

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    PostPosted:Tue Jul 10, 2007 12:26 am 
    Literally Nine
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    But it's hard to get bug reports on ONLINK when we have people testing UPLINK

    Also, why are we talking here? We're both on Skype :/


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    PostPosted:Tue Jul 10, 2007 12:26 am 
    Literally Nine
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    Quote:
    But it's hard to get bug reports on ONLINK when we have people testing UPLINK

    Also, why are we talking here? We're both on Skype :/
    BECAUSE YOU'RE IGNORING ME. D:


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    PostPosted:Tue Jul 10, 2007 12:32 am 
    Literally Nine
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    Quote:
    BECAUSE YOU'RE IGNORING ME. D:
    I ignore you because I care.

    Like how an abusive husband beats his wife because he loves her. With more mayo.


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    PostPosted:Tue Jul 10, 2007 1:39 am 
    Literally Nine
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    Quote:
    I ignore you because I care.

    Like how an abusive husband beats his wife because he loves her. With more mayo.
    I hate you. </lastword>

    EDIT: Also, the reason we're doing testing of Uplink first is so that we can remove any bugs that are NOT caused by new mods.

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    PostPosted:Tue Jul 10, 2007 3:21 am 
    Connoisseur of the Godawful
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    Joined:Tue Mar 01, 2005 9:00 am
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    It's like an old married couple. But with C++.

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    PostPosted:Tue Jul 10, 2007 3:23 am 
    Literally Nine
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    It's like an old married couple. But with C++.
    Shut it up, you.

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    PostPosted:Tue Jul 10, 2007 8:46 am 
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    Yay, FiNaLlY.

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    PostPosted:Tue Jul 10, 2007 2:23 pm 
     

    Joined:Thu Apr 28, 2005 3:57 pm
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    I was wondering how there were 10 posts in here by the time I got here. Glad to hear you guys are making progress! I can't wait!

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