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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Mon Jun 29, 2009 2:08 pm 
Just so you know, you brought this upon yourself. Dancefight.
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Joined: Tue Mar 01, 2005 9:00 am
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You need to nuke the usr and log directory as well, but yes, it's just as effective as a gateway nuke.


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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Sun Jul 05, 2009 10:03 am 
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Joined: Sat Nov 17, 2007 8:45 am
Posts: 202
Is it possible to alter the directory Onlink saves games to?

I'd quite like to run it off a USB, only the save files are saved to the computer.


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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Sun Jul 05, 2009 2:24 pm 
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There was already a thread/series of posts regarding that, but I can't seem to find it/them right now. IIRC, the short answer is "no". The long answer is "no, and FinalWarrior doesn't remember why that is. But he might be wrong, and the answer could be yes."

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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Mon Jul 06, 2009 4:33 am 
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I couldn't find them either, because AFAIK the question wasn't answered. I would have posted there if I remembered which topic they were in.


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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Mon Jul 06, 2009 4:57 am 
 
-> viewtopic.php?p=12555#p12555

And you can't modify the savegame folder.


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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Mon Jul 06, 2009 5:48 pm 
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Joined: Sat Nov 17, 2007 8:45 am
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*sad face* USB support for a future release?


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 Post subject: Re: Onlink v0.2.0-a7 r45
PostPosted: Fri Sep 25, 2009 10:12 am 
 

Joined: Mon Apr 23, 2007 1:16 pm
Posts: 180
problem in linux build on Ubuntu/Jaunty, Cant save (not even as su), error:
Quote:
App::SaveGame (prep) took 0.144405 seconds.

Assertion failed : 'file'
File: app/save.cpp
Line: 74

===== STACK TRACE =====
Obtained 10 stack frames.
./onlink(_ZN10CrissCross5Debug15PrintStackTraceEPNS_2IO12CoreIOWriterE+0x2d) [0x832601d]: CrissCross::Debug::PrintStackTrace(CrissCross::IO::CoreIOWriter*)
./onlink(_Z11WriteToFilePc+0xa9) [0x8199a09]: WriteToFile(char*)
./onlink(_ZN3App8SaveGameEPc+0xe1) [0x81a2e61]: App::SaveGame(char*)
./onlink(_ZN12HUDInterface9CloseGameEv+0x12b) [0x81fb25b]: HUDInterface::CloseGame()
./onlink(_Z11GciMainLoopv+0x172) [0x8287822]: GciMainLoop()
./onlink(_Z9RunUplinkiPPc+0x95) [0x80c5225]: RunUplink(int, char**)
./onlink(_Z14RunApplicationiPPc+0x46) [0x80c5306]: RunApplication(int, char**)
./onlink(main+0x23) [0x83266b3]:
/lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7c4e775]:
./onlink(_ZNSt8ios_base4InitD1Ev+0x79) [0x80c36a1]: std::ios_base::Init::~Init()


Aborted
and an easy link for ChatZilla users;
[url]irc://irc.2600.net/onlink[/url]


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