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     Post subject:CrissCross v0.7.0 Released
    PostPosted:Thu Feb 28, 2008 4:59 am 
    Literally Nine
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    Joined:Sat Apr 02, 2005 3:31 pm
    Posts:1171
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    I've just uploaded and publicly announced the release of version 0.7.0 of the CrissCross library.

    You can download it from SourceForge, Freshmeat, or Google Code.

    And here's the changelog:


    VERSION 0.7.0 (r684)
    * Added several checksum methods:
    - MD2
    - MD4
    - MD5
    - SHA-1
    - SHA-256
    - SHA-512
    - Tiger
    * Nintendo DS homebrew support added (compile with 'make BUILDFORNDS=1')
    - Copyright changed to fit Nintendo DS screen.
    - Cross-compiling is possible with devkitPro.
    - Console class supports libnds console features.
    * Fixed ANSI reset color code.
    * GenPrime algorithm updated slightly to improve speed.
    * SplayTree can't handle duplicate keys properly, so 1:1 compatibility with AVLTree/RedBlackTree has been broken to disable certain duplicate key handling functions.
    * CPUID updated with December 2007 Intel CPUID specification.
    * Rare bug in AVLTree corrected.
    * Renamed TextReader and TextWriter to FileReader and FileWriter, respectively.

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