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 Post subject: CrissCross v0.7.0 Released
PostPosted: Thu Feb 28, 2008 4:59 am 
Just so you know, you brought this upon yourself. Dancefight.
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Joined: Sat Apr 02, 2005 3:31 pm
Posts: 1171
Location: The vicinity of an area adjacent to a location.
I've just uploaded and publicly announced the release of version 0.7.0 of the CrissCross library.

You can download it from SourceForge, Freshmeat, or Google Code.

And here's the changelog:


VERSION 0.7.0 (r684)
* Added several checksum methods:
- MD2
- MD4
- MD5
- SHA-1
- SHA-256
- SHA-512
- Tiger
* Nintendo DS homebrew support added (compile with 'make BUILDFORNDS=1')
- Copyright changed to fit Nintendo DS screen.
- Cross-compiling is possible with devkitPro.
- Console class supports libnds console features.
* Fixed ANSI reset color code.
* GenPrime algorithm updated slightly to improve speed.
* SplayTree can't handle duplicate keys properly, so 1:1 compatibility with AVLTree/RedBlackTree has been broken to disable certain duplicate key handling functions.
* CPUID updated with December 2007 Intel CPUID specification.
* Rare bug in AVLTree corrected.
* Renamed TextReader and TextWriter to FileReader and FileWriter, respectively.

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