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 Post subject: Is the Onlink community dead?
PostPosted: Fri Nov 30, 2007 5:17 pm 
Just so you know, you brought this upon yourself. Dancefight.
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Joined: Sat Apr 02, 2005 3:31 pm
Posts: 1171
Location: The vicinity of an area adjacent to a location.
Consider this a roll call. I'm wondering who out there even cares if we do Onlink releases anymore. With the lack of bug reports and forum posts, it seems to me that the Onlink community is nearly dead. This is rather unfortunate, if it is indeed the case. We've finally gotten an organized system for implementing the Onlink mod (SVN is extremely useful), an organized system for reporting bugs (Bugzilla), and we're making good progress. But is anyone downloading and using what we release?

I've seen only a few scant posts by Onlink players, but only usually when they have problems with something in our release or need help with a new feature.

So please, if you are a player of Onlink, let us know by replying here. Even if you're a regular forum whore here.

Thank you.

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Last edited by Tycho on Sun Dec 02, 2007 7:03 am, edited 1 time in total.

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 Post subject:
PostPosted: Fri Nov 30, 2007 5:24 pm 
 

Joined: Sat Jun 23, 2007 7:48 pm
Posts: 27
Reporting as requested.

I love this mod.


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 Post subject:
PostPosted: Fri Nov 30, 2007 5:26 pm 
 

Joined: Tue Jul 12, 2005 11:45 am
Posts: 2
I'm not playing Onlink on a regular basis, but aproximately every 2. month i get bitten by the bug, and then i'm more than gratefull for the fantastic game Onlink has become. IMO it gets better with every release you guys do.

DE

EDIT: PS. And as my post count tells, i'm part of the very quiet part of the community...


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PostPosted: Fri Nov 30, 2007 5:42 pm 
 

Joined: Thu Nov 15, 2007 2:00 pm
Posts: 68
Website: http://www.skyblownet.com
I'm one of the quiet also, but I do like onlink a lot. About the bug report. I haven't encountered any bugs so far so.
I really like the fast releases.

It's a very interesting mod, keep on the good work guys!


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 Post subject:
PostPosted: Fri Nov 30, 2007 6:02 pm 
 

Joined: Thu Dec 28, 2006 11:47 am
Posts: 30
i cant get 0.1.2 final to install

but other than that i love this mod and how do you use bugzilla?


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 Post subject:
PostPosted: Fri Nov 30, 2007 6:20 pm 
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Joined: Thu Aug 18, 2005 8:19 pm
Posts: 36
AOL: Fattierob
Location: f(x)
I'm here, but I seem to have misplaced my uplink case which contained my black coded hex device to make new accounts

obviously this impacts my ability to report bugs and help out.

I mean, onlink is the best thing for uplink since uplink came out. I think if more people knew about onlink (very few do), it would quickly become freakin awesome.

also, I look and don't touch with forums, usually.

edit: huh, after patching onlink and actually trying it out, I seem to have an account I can use that is directly at the beginning of the game. wheres that bugzilla to help out?


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 Post subject:
PostPosted: Fri Nov 30, 2007 6:31 pm 
Just so you know, you brought this upon yourself. Dancefight.
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Joined: Sat Apr 02, 2005 3:31 pm
Posts: 1171
Location: The vicinity of an area adjacent to a location.
Quote:
I'm here, but I seem to have misplaced my uplink case which contained my black coded hex device to make new accounts

obviously this impacts my ability to report bugs and help out.

I mean, onlink is the best thing for uplink since uplink came out. I think if more people knew about onlink (very few do), it would quickly become freakin awesome.

also, I look and don't touch with forums, usually.

edit: huh, after patching onlink and actually trying it out, I seem to have an account I can use that is directly at the beginning of the game. wheres that bugzilla to help out?
Codecard isn't necessary anymore. Just install Onlink without Uplink and it shouldn't ask for a codecard.

Also, Bugzilla is at http://www.onlink-mod.net/bugzilla/

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 Post subject:
PostPosted: Fri Nov 30, 2007 6:33 pm 
External Project Staff
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Joined: Sun Oct 30, 2005 3:40 pm
Posts: 371
Website: http://idlesoft.net
Location: ~/
I'm not playing it, soz.

Game gets boring after a while.

EDIT: And there is the fact that I use linux.

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-- ChaosR

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 Post subject:
PostPosted: Fri Nov 30, 2007 6:42 pm 
 

Joined: Sun Aug 05, 2007 11:51 pm
Posts: 25
Location: Orange County, California
I'm waiting for some of the more radical, new stuff to appear (storylines, new mission types, etc.), as opposed to the small changes that are being implemented currently. I do play the new builds once in a while.


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 Post subject:
PostPosted: Fri Nov 30, 2007 7:10 pm 
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Joined: Sat Mar 11, 2006 8:28 am
Posts: 365
Location: Canada
Still here, don't play it much anymore, repetitive.

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 Post subject:
PostPosted: Fri Nov 30, 2007 9:42 pm 
 

Joined: Sun Sep 02, 2007 7:04 am
Posts: 1
Despite not actually logging into the forum tres often, I check it daily for news and usually read everything that's been said. I haven't played a version of Onlink for quite a time, but was excited to hear of the 1.2 update and am gonna give it a spin as soon as my project work is done and dusted sometime next week. Until I've tried it (and I'm sure I'll love it, as I did the last releases I played), I just want to say thankye for all the work you've done on it, Uplink is an awesome game, and the fact that you're making it better with new features is furtherly awesome. I really can't wait for when the faux C++ comes in, it sounds beautiful! =D But, aye, you're not alone guys, there are lurkers out there like me hanging on your every post, and your work is much appreciated! Keep it up! =)


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 Post subject:
PostPosted: Fri Nov 30, 2007 9:59 pm 
 

Joined: Sun Jun 10, 2007 11:41 am
Posts: 344
Location: Ninjaville
I love Onlink. It's too repetitive though, I'm pumped for the new story.


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 Post subject:
PostPosted: Fri Nov 30, 2007 10:39 pm 
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Joined: Fri May 25, 2007 7:49 pm
Posts: 200
Location: Argentina
You all know what i think about onlink, read some of my "the future" posts... i love how uplink was left behind for something better.

reporting in, sir!


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 Post subject:
PostPosted: Fri Nov 30, 2007 10:51 pm 
 

Joined: Fri Nov 30, 2007 10:40 pm
Posts: 3
I signed up now, just so I could say personally that I support Onlink, I play it, I enjoy it. I think it's great. I've never used the Bug reporting feature, because I've never really had trouble with a bug. So I'd like to say, thanks for doing this.


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 Post subject: Onlink is the best
PostPosted: Sat Dec 01, 2007 12:05 am 
 

Joined: Sat Dec 01, 2007 12:00 am
Posts: 1
I enjoy playing onlink. I check the site a number of times through out the day.
Morning, at work, and before i go to bed.

So I say keep developing onlink it the best thing ever to happen to uplink.


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